![]() NET developers have a first-class, cross-platform UI stack targeting Android, iOS, macOS, and Windows to complement the. This release marks a new milestone in our multi-year journey to unify the. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.Welcome to. ![]() (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget buildTarget, System.String path, System.String productName, UnityEditor.BuildOptions options, buildReport) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:246) (UnityEditor.BuildTarget target, System.String installPath, report) (at :0) (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget buildTarget, buildReport, `1 launchTargets) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:302) ![]() UnityEditor.PostprocessBuildPlayer+c_Displa圜lass22_1.b_1 () (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:283) (UnityEditor.BuildProperties buildProperties, targetId, UnityEditor.ProgressHandler progressHandler) (at /Users/bokken/buildslave/unity/build/Editor/Mono/DeploymentTargets/DeploymentTargetManager.cs:45) ( context, UnityEditor.BuildProperties buildProperties, targetId, UnityEditor.ProgressHandler progressHandler) (at :0) () (at /Users/bokken/buildslave/unity/build/Editor/Mono/Utils/ProgressBarUtils.cs:71) ( buildProperties, device, +LaunchProgressTaskManager taskManager) (at :0) (System.String command, System.String errorMsg) (at :0) (System.String command, +WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) ![]() (System.String command, System.String args, System.String workingdir, +WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) ( psi, +WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) ( p, +WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) Applications/Unity/Hub/Editor/2021.2.0b4/PlaybackEngines/AndroidPlayer/SDK/platform-tools/adb -s "12051FDD4002WN" install -r -d "/Users/vaidasm/Documents/GitHub/ScreenOrientation20174-TestProject/dv.apk"Īdb: failed to install /Users/vaidasm/Documents/GitHub/ScreenOrientation20174-TestProject/dv.apk: Failure Please make sure the Android SDK is installed and is properly configured in the Editor. Not reproduced on devices: OnePlus OnePlus 9 (Android 11), Google Pixel 5 (Android 11), Samsung Galaxy S10 (Android 11)ĬommandInvokationFailure: Unable to install APK to device. Reproduced on devices: OnePlus OnePlus 9 (Android 12), Google Pixel 5 (Android 12) Reproduced in: 2021.2.0b4 (other releases do not have API 31 available) Result: application is not getting installed to the device and throwing errors: INSTALL_PARSE_FAILED_MANIFEST_MALFORMED Build and run any project (reproduces with the empty project too) on an Android 12 device (other devices do not repro the issue) Other API levels do not reproduce this issueĢ. In any project, Android Other settings, Select 31 as a target API level (currently only available in 2021.2).
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